gamechallenge

Alieno Mercury-Combat

Alieno Mercury-Combat

This is a submission for the Web Game Challenge, Build a Game: Alien Edition What I Built I built a Tower-Defense game based on an Alien theme.The aim of the game is to clear all enemies before they arrive at your defenders base(This is the other side of the battlefield). Basically your trying to dominate Mercury but there are life threatening creatures inhabitants and you need to defeat them; you will to gain resources and know what combination of defenders you will use. This game allows for flexible tactics and can be retro. About game Browser compatibility: Desktops and large…
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One Byte Explainer:Phaser.Js

One Byte Explainer:Phaser.Js

This is a submission for the Web Game Challenge: One Byte Explainer Explainer Phaser.js is the ultimate superhero for HTML5 game development,with its powerful features and simple,intuitive API, phaser makes engaging games a reality!,Phaser features: Robust physics engine Game objects & sprite management Audio management 4.scene management 5.particle effect & animations With phaser you can create complex animations and large-scale games.Also phaser has a large community to help you. With Phaser.js you can create 2d platformers,arcade style games,puzzle games etc... Additional Context Phaser has a robust scene management system,where you can use multiple scenes for your game.Each scene has preload()…
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300LOC space life protect

300LOC space life protect

This is a submission for the Web Game Challenge, Build a Game: Alien Edition What I Built you are a black hole and your mission is eat alien-shotted comets and stars, to protect planets, satellites and rocketsA 300 Lines of Code game Demo Use ⓌⒶⓈⒹ keys to playhttps://codepen.io/fyrewell/pen/yLmNQpNembed is not workin :( Journey I like to craft things from scratch Copyleft ɔFeel free to tip if you enjoys Source link lol
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Conducting Events: The Orchestra of Games

Conducting Events: The Orchestra of Games

This is a submission for the Web Game Challenge: One Byte Explainer Explainer Imagine an orchestra led by one conductor managing many musicians. Instead of giving each musician their own sheet music (event listener), the conductor controls the whole ensemble (parent element) with one score. This saves code, enhances performance, and automatically includes new members! Source link lol
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