03
Dec
My journey started with… When I set out to create a project, my goal was to build a game that could potentially feature 3D elements, be interactive, and particularly played on mobile platforms. I also wanted to integrate AI into the game to add depth and complexity. Naturally, this led me to explore C#—a language commonly used in the Unity game engine. While I won’t dive into the specifics of Unity itself in this post, I do want to focus on why I chose C# and how it compares to JavaScript from my perspective as someone coming from a JavaScript…