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Online Visual Novel in Godot: Case Study on Sentou Gakuen

Online Visual Novel in Godot: Case Study on Sentou Gakuen

When you talk about visual novel games, you'd normally think of a static story-driven experience, often with branching paths and multiple endings. You may have hundreds of routes but ultimately designed for solo play. It is why some people consider that visual novel as a genre isn't a game, but more of an interactive storybook. However, what if you could take the concept of a visual novel and turn it into an online interactive experience? In this short case study, we will focus on how Sentou Gakuen, an online visual novel developed in Godot Engine, attempts to redefine the genre.…
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