SyncDiff: Synchronized Motion Diffusion for Multi-Body Human-Object Interaction Synthesis

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View a PDF of the paper titled SyncDiff: Synchronized Motion Diffusion for Multi-Body Human-Object Interaction Synthesis, by Wenkun He and 3 other authors

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Abstract:Synthesizing realistic human-object interaction motions is a critical problem in VR/AR and human animation. Unlike the commonly studied scenarios involving a single human or hand interacting with one object, we address a more generic multi-body setting with arbitrary numbers of humans, hands, and objects. This complexity introduces significant challenges in synchronizing motions due to the high correlations and mutual influences among bodies. To address these challenges, we introduce SyncDiff, a novel method for multi-body interaction synthesis using a synchronized motion diffusion strategy. SyncDiff employs a single diffusion model to capture the joint distribution of multi-body motions. To enhance motion fidelity, we propose a frequency-domain motion decomposition scheme. Additionally, we introduce a new set of alignment scores to emphasize the synchronization of different body motions. SyncDiff jointly optimizes both data sample likelihood and alignment likelihood through an explicit synchronization strategy. Extensive experiments across four datasets with various multi-body configurations demonstrate the superiority of SyncDiff over existing state-of-the-art motion synthesis methods.

Submission history

From: Wenkun He [view email]
[v1]
Sat, 28 Dec 2024 10:12:12 UTC (13,456 KB)
[v2]
Mon, 13 Jan 2025 11:46:06 UTC (13,455 KB)



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