Texture- and Shape-based Adversarial Attacks for Vehicle Detection in Synthetic Overhead Imagery

Architecture of OpenAI


[Submitted on 20 Dec 2024]

View a PDF of the paper titled Texture- and Shape-based Adversarial Attacks for Vehicle Detection in Synthetic Overhead Imagery, by Mikael Yeghiazaryan and 7 other authors

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Abstract:Detecting vehicles in aerial images can be very challenging due to complex backgrounds, small resolution, shadows, and occlusions. Despite the effectiveness of SOTA detectors such as YOLO, they remain vulnerable to adversarial attacks (AAs), compromising their reliability. Traditional AA strategies often overlook the practical constraints of physical implementation, focusing solely on attack performance. Our work addresses this issue by proposing practical implementation constraints for AA in texture and/or shape. These constraints include pixelation, masking, limiting the color palette of the textures, and constraining the shape modifications. We evaluated the proposed constraints through extensive experiments using three widely used object detector architectures, and compared them to previous works. The results demonstrate the effectiveness of our solutions and reveal a trade-off between practicality and performance. Additionally, we introduce a labeled dataset of overhead images featuring vehicles of various categories. We will make the code/dataset public upon paper acceptance.

Submission history

From: Mikael Yeghiazaryan [view email]
[v1]
Fri, 20 Dec 2024 21:39:20 UTC (46,041 KB)



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