Reinforcement Learning for Finite Space Mean-Field Type Games

Architecture of OpenAI


View a PDF of the paper titled Reinforcement Learning for Finite Space Mean-Field Type Games, by Kai Shao and 3 other authors

View PDF

Abstract:Mean field type games (MFTGs) describe Nash equilibria between large coalitions: each coalition consists of a continuum of cooperative agents who maximize the average reward of their coalition while interacting non-cooperatively with a finite number of other coalitions. Although the theory has been extensively developed, we are still lacking efficient and scalable computational methods. Here, we develop reinforcement learning methods for such games in a finite space setting with general dynamics and reward functions. We start by proving that MFTG solution yields approximate Nash equilibria in finite-size coalition games. We then propose two algorithms. The first is based on quantization of mean-field spaces and Nash Q-learning. We provide convergence and stability analysis. We then propose a deep reinforcement learning algorithm, which can scale to larger spaces. Numerical experiments in 5 environments with mean-field distributions of dimension up to $200$ show the scalability and efficiency of the proposed method.

Submission history

From: Mathieu Laurière [view email]
[v1]
Wed, 25 Sep 2024 17:15:26 UTC (9,151 KB)
[v2]
Wed, 4 Dec 2024 12:18:17 UTC (9,699 KB)



Source link
lol

By stp2y

Leave a Reply

Your email address will not be published. Required fields are marked *

No widgets found. Go to Widget page and add the widget in Offcanvas Sidebar Widget Area.