GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splatting

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View a PDF of the paper titled GaussianObject: High-Quality 3D Object Reconstruction from Four Views with Gaussian Splatting, by Chen Yang and Sikuang Li and Jiemin Fang and Ruofan Liang and Lingxi Xie and Xiaopeng Zhang and Wei Shen and Qi Tian

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Abstract:Reconstructing and rendering 3D objects from highly sparse views is of critical importance for promoting applications of 3D vision techniques and improving user experience. However, images from sparse views only contain very limited 3D information, leading to two significant challenges: 1) Difficulty in building multi-view consistency as images for matching are too few; 2) Partially omitted or highly compressed object information as view coverage is insufficient. To tackle these challenges, we propose GaussianObject, a framework to represent and render the 3D object with Gaussian splatting that achieves high rendering quality with only 4 input images. We first introduce techniques of visual hull and floater elimination, which explicitly inject structure priors into the initial optimization process to help build multi-view consistency, yielding a coarse 3D Gaussian representation. Then we construct a Gaussian repair model based on diffusion models to supplement the omitted object information, where Gaussians are further refined. We design a self-generating strategy to obtain image pairs for training the repair model. We further design a COLMAP-free variant, where pre-given accurate camera poses are not required, which achieves competitive quality and facilitates wider applications. GaussianObject is evaluated on several challenging datasets, including MipNeRF360, OmniObject3D, OpenIllumination, and our-collected unposed images, achieving superior performance from only four views and significantly outperforming previous SOTA methods. Our demo is available at this https URL, and the code has been released at this https URL.

Submission history

From: Sikuang Li [view email]
[v1]
Thu, 15 Feb 2024 18:42:33 UTC (9,100 KB)
[v2]
Tue, 20 Feb 2024 11:19:46 UTC (9,101 KB)
[v3]
Tue, 17 Sep 2024 20:46:03 UTC (45,890 KB)
[v4]
Wed, 13 Nov 2024 17:35:00 UTC (45,890 KB)



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