BeSimulator: A Large Language Model Powered Text-based Behavior Simulator

AmazUtah_NLP at SemEval-2024 Task 9: A MultiChoice Question Answering System for Commonsense Defying Reasoning



arXiv:2409.15865v1 Announce Type: cross
Abstract: Traditional robot simulators focus on physical process modeling and realistic rendering, often suffering from high computational costs, inefficiencies, and limited adaptability. To handle this issue, we propose Behavior Simulation in robotics to emphasize checking the behavior logic of robots and achieving sufficient alignment between the outcome of robot actions and real scenarios. In this paper, we introduce BeSimulator, a modular and novel LLM-powered framework, as an attempt towards behavior simulation in the context of text-based environments. By constructing text-based virtual environments and performing semantic-level simulation, BeSimulator can generalize across scenarios and achieve long-horizon complex simulation. Inspired by human cognition processes, it employs a “consider-decide-capture-transfer” methodology, termed Chain of Behavior Simulation, which excels at analyzing action feasibility and state transitions. Additionally, BeSimulator incorporates code-driven reasoning to enable arithmetic operations and enhance reliability, as well as integrates reflective feedback to refine simulation. Based on our manually constructed behavior-tree-based simulation benchmark BTSIMBENCH, our experiments show a significant performance improvement in behavior simulation compared to baselines, ranging from 14.7% to 26.6%.



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